GeneralProtectionFault / Final-Fantasy-Battle

10 stars 3 forks source link

Suggestion: Integrate an SPC player to the project #1

Open fernandoc1 opened 1 month ago

fernandoc1 commented 1 month ago

Hi,

I have been working on a SPC player for Godot and I got one working here: https://github.com/fernandoc1/godot_spc_player/

Maybe you can integrate it to the project to make usage of the original music files. I've been using files from here: https://chiptune.app/browse/Nintendo%20SNES/Final%20Fantasy%20VI

Regards

GeneralProtectionFault commented 1 month ago

@fernandoc1 Hey! Sorry it took me forever to reply to this. I'm sorry, but while I can "read" it, I don't have much experience with C++. I'm not sure if this simply means that it would need to be set up as a C++ solution, GDExtension, etc...?

I see you forked it and added godot-cpp already though? Is it working for you just as-is there? If so, I could play with that a bit and see if I can get my head around it (time being the factor :) ). I'd say make it a pull request, but hold off on that at least for now. It might be better just to live in your fork and pull in changes I make to this project unless I get to a point I'd be of any use maintaining the C++ part. =D