We need a handle allocator for storing a reference to a graphics resource that a certain thing is using.
@DontBelieveMe has already begun work on this, however the freeing of this and the automatic shifting within the Allocator's internal data needs to be implemented.
We need a handle allocator for storing a reference to a graphics resource that a certain thing is using.
@DontBelieveMe has already begun work on this, however the freeing of this and the automatic shifting within the Allocator's internal data needs to be implemented.