GentleMoa / P6_Spectroscopy

A sixth semester project from students of the Expanded Realities course of study at the h-da Hochschule Darmstadt.
4 stars 0 forks source link

Overhaul Main Menu #27

Closed GentleMoa closed 2 years ago

GentleMoa commented 2 years ago

Issues:

GentleMoa commented 2 years ago

Issue (For conditional player spawning):

However, "In the Unity Editor, displays is not supported; displays.Length always has a value of 1, regardless of how many displays you have connected." (Unity Documentation, link: https://docs.unity3d.com/ScriptReference/Display-displays.html)

---> Testing this code is impossible outside of the CAVE (Maybe send to Alex, because he has a multi-display setup)

GentleMoa commented 2 years ago

Pitfall (For HMD registering)

GentleMoa commented 2 years ago

Unknown Problem (For HMD registering):

Fix: Remove "XRUI Input Module" component, close and re-open Unity. Then it works again.

GentleMoa commented 2 years ago

Issue (UI Button does not react to Controller Inputs)

Possible solution:

Rather than spawning a conditional player we could have a VR/CAVE player inactive in the scene and active one or the other conditionally. This way we could have the Event Camera of each player assigned to a version of the UI.