Closed GentleMoa closed 2 years ago
Issues
Fix One-sided bias of spawning! Solutions:
Store height of the _raycastOrigin in a float var in Start, use it later in ReshuffleRaycastOrigin as the height Use array of 4 empties to mark the corners of the enemy spawn area and use their positions to set the bounds in which enemies can spawn
Issues
Fix One-sided bias of spawning! Solutions:
Store height of the _raycastOrigin in a float var in Start, use it later in ReshuffleRaycastOrigin as the height Use array of 4 empties to mark the corners of the enemy spawn area and use their positions to set the bounds in which enemies can spawn