This change was preventing all gamepads to work on Linux. For now we'll allow gamepads even if there is no recognised mapping, and simply log the error. I have no idea how we can detect gamepads for which the mapping is truly broken.
Type of change
[x] Bug fix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
Description
This change was preventing all gamepads to work on Linux. For now we'll allow gamepads even if there is no recognised mapping, and simply log the error. I have no idea how we can detect gamepads for which the mapping is truly broken.
Type of change
Checklist