When I instantiate the player, if I already did it and I want to initiate it again without refresh, some options are not refreshed and the old values will be used.
Assign to a random named property instead of options works
Type of change
[ ] Bug fix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[x] Breaking change (fix or feature that would cause existing functionality to not work as expected)
Description
When I instantiate the player, if I already did it and I want to initiate it again without refresh, some options are not refreshed and the old values will be used. Assign to a random named property instead of
options
worksType of change
Checklist