Geobern / winezeug

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GTA2 multiplayer needs more files than winetricks directplay provides #226

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Install GTA2 from http://www.rockstargames.com/classics/ (registration 
required)
2. winetricks directplay
3. Start GTA2 Manager
4. In Network tab try hosting or joining a game

Optional (to make the actual game run):
5. Set up a virtual desktop
6. In GTA2 Manager and untick "Play Movie" under the Video-tab

What is the expected output? What do you see instead?
Network play is broken. Can see other games, other player can see my game, but 
unable to connect (it just hangs for a while and then silently fails, probably 
timing out).

What version of the product are you using? On what operating system?
winetricks 20110123
wine 3.1.3 / wine 3.1.2
Kubuntu 10.10 64bit, 2.6.35-25-generic, x86_64

Please provide any additional information below.

Workaround:
On a clean /.wine
Using direct play DLLs from DirectX 2008
http://download.microsoft.com/download/6/4/c/64c3d3d6-c5da-47eb-9db4-86e45b9f579
e/directx_mar2008_redist.exe

Run .exe to extract, then extract dxnt.cab

Copy to system32:
dplayx.dll, dpnet.dll, dpnhpast.dll, dpnhupnp.dll,
dpvacm.dll, dpvoice.dll, dpvvox.dl, dplaysvr.exe

Register files with regsvr32:
wine regsvr32 dplayx.dll
wine regsvr32 dpnet.dll
wine regsvr32 dpnhpast.dll
wine regsvr32 dpnhupnp.dll
wine regsvr32 dpvacm.dll
wine regsvr32 dpvoice.dll
wine regsvr32 dpvvox.dll

Override DLLs:
dplay, dplayx, dpnaddr, dpnet, dpnhpast, dpnlobby

Now network play works.

Comments:
dplaysvr.exe is needed to be able to host games, without it only joining 
existing games works.

I have not tested each of the above DLLs, so perhaps not all are needed to make 
GTA2 run, neither have I tested with DirectX 2009 DLLs.

Original issue reported on code.google.com by jon...@gmail.com on 8 Feb 2011 at 5:49

GoogleCodeExporter commented 8 years ago
Can you narrow down the DLLs needed?  Should be easy to disable them
one at a time.  If disabling a dll doesn't break the app, it's not needed.

Original comment by daniel.r...@gmail.com on 6 Mar 2011 at 1:00