Open bertt opened 4 weeks ago
Notice: Option --shaderscolumn is deprecated and will be removed in a upcoming release (breaking change)
With option shaderscolumn it's possible to define the shader per triangle in the database, using a predefined JSON format. See https://github.com/Geodan/pg2b3dm/blob/master/styling.md
Although a very powerful mechanism, reasons for deprecation are:
function is not used much;
function is complex and slows down new developments;
function does not work when triangulation is performed by pg2b3dm (for example with lines or non triangulated geometries)
Alternative options are:
Set styling options for the complete tileset --default_color, --default_metallic_roughness;
Use client side styling, see https://github.com/Geodan/pg2b3dm/blob/master/styling.md#client-side-styling.
PR see https://github.com/Geodan/pg2b3dm/pull/172
Notice: Option --shaderscolumn is deprecated and will be removed in a upcoming release (breaking change)
With option shaderscolumn it's possible to define the shader per triangle in the database, using a predefined JSON format. See https://github.com/Geodan/pg2b3dm/blob/master/styling.md
Although a very powerful mechanism, reasons for deprecation are:
function is not used much;
function is complex and slows down new developments;
function does not work when triangulation is performed by pg2b3dm (for example with lines or non triangulated geometries)
Alternative options are:
Set styling options for the complete tileset --default_color, --default_metallic_roughness;
Use client side styling, see https://github.com/Geodan/pg2b3dm/blob/master/styling.md#client-side-styling.