Damage, Healing, and Lethal Damage/Healing are fragmented into 4 different popups. One convenient pop-up that handles all would be easier to understand. Additionally a check box's to subtract Guard, Resolve, and Toughness from the roll would help to simplify math.
Damage, Healing, and Lethal Damage/Healing are fragmented into 4 different popups. One convenient pop-up that handles all would be easier to understand. Additionally a check box's to subtract Guard, Resolve, and Toughness from the roll would help to simplify math.