GeometryCollective / boundary-first-flattening

MIT License
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Include GLFW as Dependency #78

Closed perphyguo closed 1 year ago

perphyguo commented 2 years ago

Hi:

In Shader.h, I saw you included GLFW/glfw3.h. So I should install GLFW myself, right? It seems not in your dep folder.

Thanks

rohan-sawhney commented 1 year ago

Yeah that's probably the best thing to do for now :)

rohan-sawhney commented 1 year ago

Nanogui includes glfw as a dependency. Make sure to run git submodule update --init --recurisve after cloning the project.