GeorgRottensteiner / C64Studio

C64Studio is a .NET based IDE specializing in game development for the C64 in assembler and BASIC
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Import from HEX to character editor #74

Closed mokdevel closed 1 year ago

mokdevel commented 1 year ago

Please include an option to import from HEX to character editor. This feature is in the sprite editor and is needed for the character editor too.

GeorgRottensteiner commented 1 year ago

Added with commit #87b596bf76789b9935cbf78764cf2afe0128b2b3

Is also available in the WIP version (https://www.georg-rottensteiner.de/webmisc/C64StudioRelease.zip) ->Careful, it does say WIP for a reason

mokdevel commented 1 year ago

I tried the WIP version (7.3.3). I could not find a 'from HEX' option.

(BTW, importing from binary should have an option to ignore N bytes. Typically files have a 2 byte load address in the beginning and skipping those would make the binary import perfect. Shall I raise another issue?)

GeorgRottensteiner commented 1 year ago

Do you maybe refer to the "Charset screen editor"? I've added the import from hex to the "charset editor". Support for both charset and/or screen data?

No need to add a new issue for the binary skip, I'll see to add it directly.

mokdevel commented 1 year ago

Sry, mybad. Charset editor has it as I wished. My eyes played tricks on me.

No need to add a new issue for the binary skip, I'll see to add it directly.

Thanks.