Open jfnavin opened 11 years ago
I can't think of a way to fix this issue without dirtying the UI in some way. Is it not enough for the user to try it out? If the HUD element doesn't respond to user interaction, then it doesn't support user interaction.
Perhaps we should look at adding user interaction to the compass? And we should add the ClickAndGoSelectListener to add user interaction to the world map.
Some HUD elements (e.g. Navigation buttons) support user interaction, while others dont (e.g. Compass).
It is not immediately clear which elements support interaction and which do not (e.g. some users have reported trying to rotate the globe using the compass).
Perhaps the visual styling of the elements can be modified to make it clear which can be manipulated and which cannot (the Don't Make Me Think philosophy).