Gerdofal / foundryvtt-cyberpunkred

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Add way to track armor degredation #44

Open Gerdofal opened 4 years ago

Gerdofal commented 4 years ago

Maybe add to combatstats a degradehead and degradebody? Wtih a ui and a reset

ScyllPoesis commented 3 years ago

With full rules out, this should be sufficient. Another X out of X system like health, humanity, etc, but for gear. When repairs happen you simply restore the item up.

Additionally, stacking is no longer a mechanic, so the armor section itself can be cleaned up a bit.

Gerdofal commented 3 years ago

Update Alert: Requires change to template.json. Removed armor1-5 and changed to:

   "armorhead1": {
        "name": "Armor Type...",
        "value": 0
      },
      "armorbody1": {
        "name": "Armor Type...",
        "value": 0
      },
      "armorhead2": {
        "name": "Armor Type...",
        "value": 0
      },
      "armorbody2": {
        "name": "Armor Type...",
        "value": 0
      }
Gerdofal commented 3 years ago

image

This is good for a quick stop-gap measure here. Once I get some higher priority items done I will return to this and make the UI look better.

FriendComputer0258 commented 3 years ago

Is there a plan to have an Armor section of the combat tab? If not, I'd like to suggest that as a later optimization item. Thank you!