Game Title: Contra Advance - The Alien Wars EX
TID: AAWE
REG: USA
SAVETYPE: NO_SAVE
Hicode:Bitmap: ✔
Hardware
Console: DSi
Media: SD
Flashcard:
GBARunner3 info
Commit: 9b7caeb
Build Date: 28 Dec 2023
Branch: develop
JIT Patches on repo:
Configuration
Base Shift:JIT Patches:SMoC Patches:wram icache:
Compatibility: Sound Issues
Notes: Wrong sound effects used for the first enemy you meet that throws a grenade and for the shield power up sfx, weapon power up, and for bombs of the wall enemy in the linked picture and the same for exploding buildings and granade explosions. Sometimes this doesn't happen on the first stage. and starts happening after getting to the 2nd stage boss. https://cdn.discordapp.com/attachments/620310871800807466/1155629543839760484/20230925_001632.jpg
Interestingly enough, No$GBA has the same issue, and throws the following exceptions when the wrong SFX sounds are triggered:
Game Info
Game Title: Contra Advance - The Alien Wars EX TID: AAWE REG: USA SAVETYPE: NO_SAVE Hicode: Bitmap: ✔
Hardware
Console: DSi Media: SD Flashcard:
GBARunner3 info
Commit: 9b7caeb Build Date: 28 Dec 2023 Branch: develop JIT Patches on repo:
Configuration
Base Shift: JIT Patches: SMoC Patches: wram icache:
Compatibility: Sound Issues
Notes: Wrong sound effects used for the first enemy you meet that throws a grenade and for the shield power up sfx, weapon power up, and for bombs of the wall enemy in the linked picture and the same for exploding buildings and granade explosions. Sometimes this doesn't happen on the first stage. and starts happening after getting to the 2nd stage boss. https://cdn.discordapp.com/attachments/620310871800807466/1155629543839760484/20230925_001632.jpg
Interestingly enough, No$GBA has the same issue, and throws the following exceptions when the wrong SFX sounds are triggered: