Gericom / GBARunner3

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[Game] Mega Man Zero 4 slow downs during "Mission Start" logo and underground vehicle animation in DS mode #27

Open Dartz150 opened 11 months ago

Dartz150 commented 11 months ago

Video on the Discord Server GBARunner3 channel:

https://discord.com/channels/283769550611152897/620310871800807466/1156985213767921764

Gericom commented 10 months ago

This is related to hblank irqs being triggered, even on scanlines that do not exist on the gba, and also to jit performance overhead

Gericom commented 10 months ago

Mega Man Zero 2 works now with jit detached in the jit detach branch, but has strange graphical glitches after the mission start text disappears. They can be resolved by opening and closing the pause menu.

Gericom commented 10 months ago

Graphical issue is solved now as well

Dartz150 commented 9 months ago

DS mode is still having some performance issues during these animations, DSi mode runs almost ok, but still has some flickering.

The weird bug on Mega Man Zero 4 where some lines at the bottom of the logos were stuck has been fixed.

Dartz150 commented 5 months ago

The issue is gone as of commit 2f0609f on every title except MMZ4, where it causes major overhead in regular DS mode, DSi mode runs as expeccted.