Open Gerold55 opened 4 years ago
Even if the dew collector is added there should still be a filter imo.
I think the water in buckets should be finite. Else you'd just purify two buckets of water and then you'd have water generated from the sources. Also once you have one bucket it is enough to drink forever, which is not intended either.
@theFox6
"It works on my machine"
"It works on my machine"
I think it's due to not having the depends.txt
Apropos dependencies, It should hard depend on 'ws_core' and 'bucket' since it uses thier items/nodes without testing for thier existence. Though I don't belive that's what is causing the issue Gerold is having.
Apropos dependencies, It should hard depend on 'ws_core' and 'bucket' since it uses thier items/nodes without testing for thier existence. Though I don't belive that's what is causing the issue Gerold is having.
Have you been able to recreate the issue?
No, latest master runs without issues for me.
It should hard depend on ws_core cause it crashes if ws_core is not loaded. But it can run without bucket. Even without causing problems.
Is your feature request related to a problem? Please describe. The player needs a better way to get clean, drinkable water.
Describe the solution you'd like There could be filter block/filtering machine to purify the water.
Describe alternatives you've considered Cooking the water could also purify it. However the unclean components wouldn't be removed that way, it would just kill the living components (bacteria, ...). So it's not enough for actual cleaning.