fixes #47
I ended up completely changing the mod structure, since it was never designed to handle more than one type of bucket.
In the proces I de-hardcoded some values, so it can be used as an API now.
Also changed the hard dependency on ws_core to a soft one, since the only point of dependency is the crafting recipe for the unfired bucket which reqires clay.
fixes #47 I ended up completely changing the mod structure, since it was never designed to handle more than one type of bucket. In the proces I de-hardcoded some values, so it can be used as an API now. Also changed the hard dependency on ws_core to a soft one, since the only point of dependency is the crafting recipe for the unfired bucket which reqires clay.