Gerold55 / ma_pops_furniture

A revamp of Ma & Pop's Furniture Mod
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Suggestion: merge sinks and faucets #20

Open jeremyshannon opened 5 days ago

jeremyshannon commented 5 days ago

I was disappointed I couldn't put a mirror over my bathroom sink, because the faucet is in the way. It's possible to merge the faucet into the sink, though. Nodes are not strictly confined to their cubic-meter dimensions, they can extend out into a neigboring node, so it is possible to attach the faucet's nodebox to the sink it belongs to, just pushed up by 1 on the Y axis.

This would allow you to place the mirror directly above the faucet and have the nodes still be separate, but the faucet would now be part of the sink for any functionality purposes.

If this is done, then the faucet nodes should probably be aliased to "air" to delete them in-world. Then again, maybe people are using them for other purposes?

jeremyshannon commented 5 days ago

Gave this a go locally, and I realized the faucet is really massive, and the cabinet overlaps it, so either the cabinet would need to be moved half a node up, which is awkward, or one or both of the two would need to be smaller.

Gerold55 commented 4 days ago

I was trying to make it so that the faucet does drip and the sink could potentially "fill up"

jeremyshannon commented 4 days ago

Fillable sinks should be totally doable, with or without merged faucets. The biggest trouble with merging the faucets and sinks will be splicing the textures right.