'emj:Winking' import pygame # Initialize Pygame pygame.init() # Create a list of audio tracks audio_tracks = ['track1.mp3', 'track2.mp3', 'track3.mp3'] # Create a function to play a single audio track def play_audio_track(track): pygame.mixer.music.load(track) pygame.mixer.music.play() # Create a function to play all audio tracks simultaneously def play_all_audio_tracks(): pygame.mixer.music.stop() for track in audio_tracks: pygame.mixer.music.load(track) pygame.mixer.music.play(-1, 0.0) # Create main function to run the app def main(): # Create the app window screen = pygame.display.set_mode((400, 400)) pygame.display.set_caption('Top 1') # Load and play a default audio track #6
'emj:Winking' import pygame
Initialize Pygame
pygame.init()
Create a list of audio tracks
audio_tracks = ['track1.mp3', 'track2.mp3', 'track3.mp3']
Create a function to play a single audio track
def play_audio_track(track): pygame.mixer.music.load(track) pygame.mixer.music.play()
Create a function to play all audio tracks simultaneously
def play_all_audio_tracks(): pygame.mixer.music.stop() for track in audio_tracks: pygame.mixer.music.load(track) pygame.mixer.music.play(-1, 0.0)
Create main function to run the app
def main():
Create the app window