Open XavierCHN opened 8 years ago
Ok so if im reading it correctly, you have the score of each team as game values. (s1, s2)
and name, kills, deaths, last hits, gold earned, abandon time and their 7 abilities. (hn, hk, hd, lh, xg, at, a1, a2, a3, a4, a5, a6, a7)
Though assists, XPM / GPM and denies aren't, not sure if applicable to the game mode though.
Is it always seven abilities though? I vaguely recall having more when I played, but I could be very wrong. If we define it as seven, then seven must always be present, and abilities above seven won't count.
Just letting you know that variables that are exactly -1 won't get displayed in the graphs, but are recorded. If you want them to be rendered, set to 0. If you don't want them recorded at all, makes them null or nil (I need to implement the null nill check).
Also, another thing to point out is that each slice of the pie is divided by youpr level, in the way you have done it. You may want to add another 7 variables that are the skill name only, so you get that combined overview too.
You also have a star system. Why not record the stars too? And weren't there purchased stats and levels? Do you maybe want to record number purchased?
Looks good otherwise. When you are happy, either sinz or I can make the schemaID quickly. I will check back tomorrow.
@jimmydorry the schemaID's already been made
Yep. I was too slow. If @XavierCHN wants any changes, another version can be pushed out. :)
@XavierCHN You look live now. Consider my response above and let us know if you want to enhance your schema, particularly for the purchased stats and stars, and the straight abilities without levels.
Console Log
Schema.lua
settings.kv