Open jimmydorry opened 8 years ago
Why haven't we seen this as far larger problem then? Does it kick the game into that state faster than it used to? I can probably answer my own question tomorrow by looking in the dataset.
Recent related changes here:
https://github.com/GetDotaStats/stat-collection/commit/9c3c5e2af5b66c0afdf2f42ff892af4356a99ba9
https://github.com/GetDotaStats/stat-collection/commit/0e4222d25fcdc67f40fde9ac7721101ce903c425
https://github.com/GetDotaStats/stat-collection/commit/025bfd0ad6fce83131c04504b1325c2a1ef8338b
https://github.com/GetDotaStats/stat-collection/issues/73#issuecomment-192308399
I guess there is a new game_state that breaks things. @MNoya has this been happening in eletd or PMP?