Closed demoraesgui closed 5 days ago
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couple other thoughts:
Chips/Chip - it has similar restrictions on the Prefix. I wonder if we should do something similar there.
Suffix - same idea. should we apply this freedom there too, and on both implementations?
I know that's quite a bit more scope, and if this Chip.Prefix is all you need - then that's fair. I don't want to sign you up for a bunch of other work. however I do want to make sure we're keeping track of inconsistencies, and things that we should follow up on if we think this is the direction we want to go with Prefix/Suffix on Chip
couple other thoughts:
Chips/Chip - it has similar restrictions on the Prefix. I wonder if we should do something similar there.
Suffix - same idea. should we apply this freedom there too, and on both implementations?
I know that's quite a bit more scope, and if this Chip.Prefix is all you need - then that's fair. I don't want to sign you up for a bunch of other work. however I do want to make sure we're keeping track of inconsistencies, and things that we should follow up on if we think this is the direction we want to go with Prefix/Suffix on Chip
That's fair, I brought up some of this on the last office hours. I think I'm going to join office hours again if I get blocked. We only need the prefix change, but I'm going to take a look at the suffix as well if the changes aren't that bad we can add on this PR. Not sure about Chips though, if the changes aren't that crazy I'm going to add them as well.
@ZakaryH looking at the amount of conditional logic in Chip.Suffix I feel like including its changes on this PR will increase a lot the complexity. Can this be something we track in Atlantis backlog instead?
There are keyboard/mouse events, allowed children (subset of icons) and accessibility as well. 😅
@ZakaryH looking at the amount of conditional logic in Chip.Suffix I feel like including its changes on this PR will increase a lot the complexity. Can this be something we track in Atlantis backlog instead?
There are keyboard/mouse events, allowed children (subset of icons) and accessibility as well. 😅
yeah that's fair. I kind of thought that would be the case. we can make a note of that and track the work for later.
thanks for looking/trying!
@demoraesgui alright, after thinking about this more and talking with a teammate I think it's fine to have the conditional extra span
and styles.prefix
existing usages will continue to work and be simple. new usages will have the freedom to build whatever layout they need.
then, if for some reason you want a custom layout with an Avatar or Icon, you can simply wrap it in a fragment or div
or span or anything really, and that will avoid the Icon
and Avatar
type check
the only thing I'd suggest is that we document this behavior and say something like
When Chip.Prefix is provided an Icon or Avatar as the immediate child or children, some extra markup and styles will automatically be added. If these styles and markup are not desired, you may wrap the Avatar(s) or Icon(s) in any other element and provide your own layout.
tried it out with a bunch of different prefix content
no TS errors even with multiple elements passed in as immediate children, nor when no content passed - also for the latter the extra span for the prefix is not being rendered
No worries, thanks for great feedback and QA :)
Motivations
It would be nice to be able to add like a logo or a custom image to the prefix
Changes
Chip.Prefix now accepts anything, but if you provide either an Avatar or an Icon you get the fallback behavior
Changes can be tested via Pre-release
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