After noticing that my save-callback was triggered multiple times after a series of re-initializing the editor app, I've investigated and found that the destroy-method is not cleaning up everything.
The _children array is not cleaned up and none of the children are properly destroyed. Furthermore the _bindings are not cleaned, either.
This solved the problem for me, maybe you can implement this change in the code:
After noticing that my save-callback was triggered multiple times after a series of re-initializing the editor app, I've investigated and found that the destroy-method is not cleaning up everything.
The
_children
array is not cleaned up and none of the children are properly destroyed. Furthermore the_bindings
are not cleaned, either.This solved the problem for me, maybe you can implement this change in the code:
Thank you