Closed TheMonBonGH closed 3 years ago
Any update?
Does the bug still persist in the latest version of Geyser?
Does the bug still persist in the latest version of Geyser?
On my iPhone X and Windows 10 game, yes it still persists.
I seem to fix the issue visually as well, by enabling the doImmediateRespawn gamerule, sorry for any inconvenience!
Describe the bug
While in a game of The Bridge, when dying, the "You Died!" screen shows, then is cancelled, on a Java Edition client. However, on a Bedrock client, The death screen stays without the event being cancelled and you have to press the Respawn button to continue the game. Everything in the plugin does do its job, but the death screen does give a time disadvantage to Bedrock clients.
To Reproduce
You can join
bedrock.greaper88.net:19172 / java.greaper88.net
and do/ctf
to join a server with the plugin already set upExpected behaviour
When dying from a player/falling to the void, the normal "You Died!" screen should show, then should disappear in a short time.
Screenshots / Videos
https://youtu.be/det4MTfhW4M When my Java Edition Client walks up to my Bedrock Client and kills me, the "You Died" screen pops up but isn't cancelled instantly. What's supposed to happen is when a Java player dies, the "You Died" screen should pop up then be closed automatically by the server.
Server Version and Plugins
THIS INFORMATION IS FROM THE BACKEND SERVER WITH THE MINIGAME PLUGIN This server is running Tuinity version git-Tuinity-"df76b3c" (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)
Plugins (16): ChatPing, Citizens, FastAsyncWorldEdit (WorldEdit), goBrush, goPaint, HubBasics, MultiChat, Multiverse-Core, OldCombatMechanics, PerWorldServer, PlaceholderAPI, ProtocolLib, TheBridge, Vault, VoidGenerator, WorldEditSUI
Geyser Dump
https://dump.geysermc.org/XFeO1iIZjMxUj0nZv43L11bjxm2VTP9K
Geyser Version
1.4.0-SNAPSHOT (2b7c759)
Minecraft: Bedrock Edition Version
1.17.0
Additional Context
No response