Closed MmeCromatique closed 2 years ago
Are you using a 10th or 11th generation Intel processor? If so, add the JVM arguments -XX:+UnlockDiagnosticVMOptions -XX:-UseAESCTRIntrinsics
to your startup.
Yes, i7-11700, it seems to have solved the issue. What did caused it ?
We don't know yet. However, as this issue is reported in other places, I will close this issue.
Describe the bug
After a few seconds bedrock player end up in a "non sync state" they cannot recieve info from the server and are not even disconnected, this is True for Switch PC and Android, they basically cannot play
To Reproduce
Expected behaviour
Be able to play
Screenshots / Videos
https://user-images.githubusercontent.com/73028175/154858420-3a0c17f0-c9f4-4c60-9170-628cc2044cfc.mp4
You can see in this video the cooldown stopping updating and the world freezing like the Iron Golems
Server Version and Plugins
This server is running Paper version git-Paper-205 (MC: 1.18.1) (Implementing API version 1.18.1-R0.1-SNAPSHOT) (Git: 36a1650) You are running the latest version Previous version: git-Paper-175 (MC: 1.18.1) -LickPerms -CoreProtect -FallingOverride -Floodgate -Geyser -Invsee++ -ServerRestorer -Stress -tabtps -worldedit
Geyser Dump
https://dump.geysermc.org/DqZ8uZIJmzo3kFD1uy4DIddaGwO11ceZ
Geyser Version
Geyser version 2.0.1-SNAPSHOT (git-master-252348e)
Minecraft: Bedrock Edition Version
1.18.12
Additional Context
Additionnally this server is running on AMP on a physical machine I have access to.