Closed TheKrafter closed 8 months ago
Remove via plugins from proxy and install them on backend servers
Same issue here.
Here is some additional debug information I am getting which may help
[17:41:05 INFO]: [server connection] .TCoded -> hub has connected
[17:41:05 INFO] [geyser]: Could not find packet for ClientboundUpdateEnabledFeaturesPacket
[17:41:05 INFO] [geyser]: Could not find packet for ClientboundFinishConfigurationPacket
[17:41:14 INFO] [geyser]: Scoreboard updater: took 1 ms. Updated 1 players
Having same problem
@mastachef Which backend server version are you running? Additionally, please send a Geyser dump.
As per @CloudyOrk's suggestion moving Via plugins to backend servers did resolve this issue.
I don't think that's the intended behavior though, thoughts?
As per @CloudyOrk's suggestion moving Via plugins to backend servers did resolve this issue.
I don't think that's the intended behavior though, thoughts?
I can't do that as if I do that the plugin "TAB" throws an error saying the player's version is invalid and then their bossbar glitches out.
ViaVersion itself says to only install ViaVersion on the backends, not on both the proxy and backend servers - marked as a "common mistake" on their wiki.
As for @SamGamerYT , if tab throws an error without ViaVersion on the proxy, that sounds like a tab issue... I'd recommend to contact them. Or, try to only have ViaVersion on the proxy and not the backend.
?? I only had viaversion on the proxy. Same issue. This is a plugin interaction issue between geyser and viaversion and idk who's fault it is. But it's definitely not the user's fault.
@TechnicallyCoded try installing ViaVersion only on the backend servers instead, they recommend that over installing it on the proxy. Additionally, if not done already, you should update the proxy version to one that natively supports 1.20.2 connections.
Velocity was already updated to support 1.20.2 natively. When I sent my original reply to this issue, I had just downloaded everything minutes ago (velocity, geyser, and viaversion).
Moving the viaversion plugin to every backend server is a migration we have started to doing a few days ago because of this.
But this is not normal behavior regardless and needs some resolution. More specifically, geyser is saying it doesn't know how to handle the ClientboundFinishConfigurationPacket
which is required to move the player out of the configuration phase which would very likely explain the client timing out while trying to connect as it can never proceed.
More reading about this behavior in 1.20.2 can be found here: https://wiki.vg/Protocol#Configuration
Thanks for the detailed info. What is the exact error logged by Geyser?
Geyser (or rather, mcpl which Geyser uses to listen/send Java edition packets) does listen & respond to the ClientboundFinishConfigurationPacket
here. However, it only does so if the client is in the configuration phase - as is standard for a Java client.
What's likely happening here is that either Geyser doesnt properly recognize the configuration status, or that ViaVersion on the proxy causes a conflict that results in the same thing, or similar. If you are getting an error, please send the full one.
Closing as ViaVersion themselves recommend installing ViaVersion only on the backend servers, instead of the proxy.
Describe the bug
Bedrock Edition users attempting to connect any of to my Paper servers via the Velocity proxy are kicked from the server with one of three errors (but the same thing in the velocity log):
The backend server's log shows them as connecting and disconnecting:
The proxy shows them as timing out:
However, Java players can connect fine, and Bedrock players have been able to connect fine until recently, after which (as this error persisted) I updated Geyser, floodgate, and Velocity.
To Reproduce
Expected behaviour
Bedrock players connect to the Velocity proxy via Geyser, and are connected through to the backend Paper server.
Screenshots / Videos
Screenshots of the various errors
Server Version and Plugins
Velocity:
Backend:
Same thing happens when connecting to another backend server:
Geyser Dump
https://dump.geysermc.org/uUdhUwli52hb1NI2lmygRNmTCHG43Ert
Geyser Version
2.2.0-SNAPSHOT (git-master-51236f7)
Minecraft: Bedrock Edition Device/Version
v1.20.32 Android (mcpelauncher-linux) & iOS
Additional Context
It seems like it may be important so here is the network setup
I've been trying to fix this for days, I've tried removing the config and just changing the one setting I need for stuff to work on my setup (
forward-host: true
), but to no avail.