Open CayanNet opened 7 months ago
openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) this is my java version
cpu info 12th Gen Intel(R) Core(TM) i5-12600
tested on newest jdk 17 openjdk version "17.0.11" 2024-04-16 OpenJDK Runtime Environment Temurin-17.0.11+9 (build 17.0.11+9) OpenJDK 64-Bit Server VM Temurin-17.0.11+9 (build 17.0.11+9, mixed mode, sharing) but still same issue
We've identified the cause of this bug and are working on a solution.
Oh good to hear
+1, having this issue on Geyser for Velocity and it kills the server. Using WorldEdit when there are Bedrock players online also keeps slowly filling up the memory usage until it crashes, not sure if that's related to this bug.
It still exists today, hopefully this bug has not been forgotten.
Describe the bug
this is happening when the bedrock players (1.20.40 ~ 1.20.73) tried to load new chunks on 1.12.2 / 1.16.5 server they get messive fps drops with high pings and lead the timeout the player and memory & cpu usages as high as it can (geyser velocity)
To Reproduce
Expected behaviour
https://github.com/GeyserMC/Geyser/assets/153404271/06a48732-ab0d-4ff9-afd0-2147882dfc58
after i get fps drops / high pings i get timeout from server and velocity goes high cpu & memory usages to crash itself
latest.log this is the 1.12.2 server log with rtm516 when we tested about this issue and yeah u can see he got timeout after that
https://pastebin.com/C9Vz1kXC this is the velocity log after when rtm516 got timeout ofc it kicked all of players in other servers since of velocity got crashed (i was allowcate the ram of velocity has 2gb it can deal the more than100 players in 1.20.4 as i tested with 2gb but how the 1 player in 1.12.2 / 1.16.5 server can crash velocity)
Screenshots / Videos
https://github.com/GeyserMC/Geyser/assets/153404271/06a48732-ab0d-4ff9-afd0-2147882dfc58
after i get fps drops / high pings i get timeout from server and velocity goes high cpu & memory usages to crash itself
latest.log this is the 1.12.2 server log with rtm516 when we tested about this issue and yeah u can see he got timeout after that
https://pastebin.com/C9Vz1kXC this is the velocity log after when rtm516 got timeout ofc it kicked all of players in other servers since of velocity got crashed
Server Version and Plugins
(backend) This server is running Reaper version git-Reaper-"9a4051b" (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT) i tried on normal paper and spigot as well but still not fixed
Plugins (15): 2b2tHelp, AnarchyExploitFixes, antiRedstoneClock, BungeeGuard, CommandWhitelist, floodgate, LuckPerms, PistonChat, PlaceholderAPI, ProtocolLib, TAB, ViaBackwards, ViaRewind, ViaVersion, WorldBorder
(proxy) velocity-3.3.0-SNAPSHOT-375.jar
Geyser Dump
https://dump.geysermc.org/jRJT95ZoGY1kFKF2uiBUFGl5dotBFAja
Geyser Version
2.2.3-SNAPSHOT (git-master-fa2e4e5)
Minecraft: Bedrock Edition Device/Version
1.20.71 (rtm516) / 1.20.73 (me) window 10 edition pc
Additional Context
i was getting this issue since of 2023 march or older than that so i hope this issue goes fix