Closed oldsheep0205 closed 4 months ago
after I open debug mode, I found that the console will return geyser.skin.bedrock.fail, skin size = 256*256 if I use default bedrock skin. When I change another skin, the console will not return anything, then my bedrock client will return connection closed....
Please send a full server log (latest.log file in the logs folder; you can send it via https://mclo.gs/ to censor ip's), and attach a geyser dump. I can join just fine using the latest version of Geyser-Fabric, Floodgate-Fabric, and the universal shops mod (https://modrinth.com/mod/universal-shops).
I tried to add Floodgate-Fabric, then this bug has been fixed!!! But why? U can replicate this bug by deleting your Floodgate-Fabric, then U cannot join from bedrock side, even if u use offline and no whitelist
Looks like Polymer added a workaround for https://github.com/GeyserMC/Geyser/issues/2776 which just checks Bedrock players using floodgate - which is why it works with Floodgate. You can set forward-player-ping
to true
to resolve this issue. Further, offline mode is not supported.
Describe the bug
I add universal shop mod. Then I cannot join the game, from java edition its ok but from bedrock it said connection closed. I set "add-non-bedrock-items: true" but it doesnt work. What should I do next?
To Reproduce
Expected behaviour
need to join the game.
Screenshots / Videos
No response
Server Version and Plugins
1.21 version.
Geyser Dump
No response
Geyser Version
2.4.0-b589 git-master-ff1e1dd
Minecraft: Bedrock Edition Device/Version
1.21.1 bedrock edition
Additional Context
No response