Open MirMiksan opened 1 month ago
Unfortunately, this is a Bedrock limitation - custom arrows cannot be used in vanilla bows/crossbows.
I understand, it's a pity, of course. But isn't it possible to give Bedrock players custom arrows on the server side, which are actually just regular arrows with a custom texture applied?
Unfortunately, you couldn't just change the texture for specific arrows. Well, you can, but you'd change the texture of all arrows.
Describe the bug
Non-functionality of custom arrows with applied texture with Geyser
When adding a texture to the item tipped_arrow with custom effects, it stops working with the bow and crossbow.
I created a texture pack, registered the texture in custom_mappings as follows:
json
{ "format_version": 1, "items": { "minecraft:tipped_arrow": [ { "name": "tochennaia", "custom_model_data": 3002, "display_name": "§4[★]§6 Honed Arrow", "icon": "tochennaia", "creative_group": "itemGroup.name.arrow", "allow_offhand": true, "texture_size": 16, "creative_category": 2 } ] } }
To Reproduce
But after adding the texture to the arrows, they stopped working with the bow, and the bow and crossbow just stopped fire
Expected behaviour
I would appreciate it if you could fix this abnormal behavior of the arrows when adding a texture to them.
Screenshots / Videos
https://youtu.be/lRWBIA00XQM
Server Version and Plugins
Paper 1.20.4
Geyser Dump
1
Geyser Version
2.4.0-b589 (git-master-ff1e1dd)
Minecraft: Bedrock Edition Device/Version
No response
Additional Context
No response