Open superwfox opened 2 months ago
Likely duplicate of https://github.com/GeyserMC/Geyser/issues/3809. Try the build linked here: https://github.com/GeyserMC/Geyser/issues/3809#issuecomment-2227544733?
I used #3809 build but, I have still same problem in paper 1.21 too. I tested it on Minecraft for Android. Perhaps the minecart is resolved (I don't know, I have only tested it 4 times), but when I tested it on Elytra, I had the same problem.
Describe the bug
-The premise before reproduing this bug:
The Render distance should be as small as possible, such as 6-8.
-Reprodation process: Teleport player to the edge of original render distance,Don't exceed this range, and then you will find that the new chunks outside the edge are not refreshed.There are collision boxes but no texture, and the chunks farther away are not loaded and can't pass at all.
To Reproduce
-The premise before reproduing this bug:
The Render distance should be as small as possible, such as 6-8.
-Reprodation process: Teleport player to the edge of original render distance,Don't exceed this range, and then you will find that the new chunks outside the edge are not refreshed.There are collision boxes but no texture, and the chunks farther away are not loaded and can't pass at all.
Expected behaviour
the chunks above the distance should be refreshed correctly and timely.
Screenshots / Videos
No response
Server Version and Plugins
No response
Geyser Dump
No response
Geyser Version
2.4.0-b609 (git-master-669a76c) (Java: 1.21, Bedrock: 1.20.80/1.20.81 - 1.21.2/1.21.3)
Minecraft: Bedrock Edition Device/Version
Bedrock IOS / 1.21.1 / IPad Mini6/iOS18 beta2
Additional Context
No response