Open ovp561 opened 3 weeks ago
Can you describe exactly why you believe you are losing players because we're still using RakNet?
As far as I'm aware, the vanilla Bedrock server itself still uses RakNet, as well as every featured server. Heck, the only third-party project I'm aware of that uses NetherNet is MCXboxBroadcast.
OK, I assume people are trying to join through MCXboxBroadcast and it's not working. Can you describe the connection difficulty they face? What errors do they get?
What feature do you want to see added?
Why GeyseMC must support it?
Thanks for reading the suggestion and We will be very grateful to you if GeyserMC supported this protocol to add it
Are there any alternatives?
A significant decrease in the number of players for most people