I am using the 1.12-1 release of MCProtocolLib. The exception occurs moments after the initial connection, after a bunch of these packets:
ServerChunkDataPacket(column=com.github.steveice10.mc.protocol.data.game.chunk.Column@66f0d327)
(this is the last one before the crash)
Server version: BungeeCord 1.8.x-1.12.x, 335
Received Message:
Disconnected: io.netty.handler.codec.DecoderException: java.lang.OutOfMemoryError: Java heap space
io.netty.handler.codec.DecoderException: java.lang.OutOfMemoryError: Java heap space
at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:442)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:248)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:280)
at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:396)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:248)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:266)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926)
at io.netty.channel.oio.AbstractOioByteChannel.doRead(AbstractOioByteChannel.java:162)
at io.netty.channel.oio.AbstractOioChannel$1.run(AbstractOioChannel.java:37)
at io.netty.channel.ThreadPerChannelEventLoop.run(ThreadPerChannelEventLoop.java:67)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:877)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.OutOfMemoryError: Java heap space
at com.github.steveice10.packetlib.io.stream.StreamNetInput.readLongs(StreamNetInput.java:221)
at com.github.steveice10.mc.protocol.data.game.chunk.BlockStorage.<init>(BlockStorage.java:39)
at com.github.steveice10.mc.protocol.util.NetUtil.readColumn(NetUtil.java:251)
at com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerChunkDataPacket.read(ServerChunkDataPacket.java:42)
at com.github.steveice10.packetlib.tcp.TcpPacketCodec.decode(TcpPacketCodec.java:41)
at io.netty.handler.codec.ByteToMessageCodec$1.decode(ByteToMessageCodec.java:42)
at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:411)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:248)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:280)
at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:396)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:248)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:372)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:358)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:350)
I am using the 1.12-1 release of MCProtocolLib. The exception occurs moments after the initial connection, after a bunch of these packets:
ServerChunkDataPacket(column=com.github.steveice10.mc.protocol.data.game.chunk.Column@66f0d327)
(this is the last one before the crash)Server version:
BungeeCord 1.8.x-1.12.x, 335