Closed leomelki closed 6 years ago
Make sure you're sending enough chunks to fully load around the player.
Yes, I tried to send a 16x16x16 block of chunks but it's not rendering properly :(
Did you try this packet with a vanilla minecraft client ? I am on this problem for more than 2 days :,(
No, i will send you a video tomorrow (some chunks are loading but the others doesn't). They aren't rendering but the client handle them. The hitbox of the block are here. It is really weird. Thanks you for replying
Here is the video : https://youtu.be/pYPrXIiP588 Thank you very much
you are sending the chunks wrong then i have been sending chunks perfectly fine and they work as intended
w-o-a-h, can you send me how you send the chunks please ? I really don't know whats wrong with my code ^^ Thank you very much for responding !
I have no idea what your issue is its most likely something todo with lazy chunks tho http://wiki.vg/Protocol should help you
I already spent much time on it ^^ I do something like: Create a chunk instance Setting blocks in getBlocks(), getMetadata() and getSkyLight() Sending the chunks in multiple server chunk packets at the same time (1 packet for 1 colmun)
To close
@Inder00 utkaj pizde 11 latku
Hello, today i have a problem with the ServerChunkDataPacket packet. I made some chunks by setting blocks on the BlockStorage, blocklight and skylight but when i am sending the packet to the client, some chunks are not rendered by it (but they exists (we can see the hitbox of the blocks but they don't render). Do you know what i did wrong ? Thanks you really much. (I know this is probably not a problem of your fantastic lib but any help would be really nice 👍 )