Hi,
I have a doubt related to the sampling strategy used in Photometric and RGB Loss
Photometric losses require patches to calculate the NCC.
Are you obtaining the patches by rendering only patches... and using the rendered values for calculating both NCC and RGB loss ?
OR
Are you rendering random pixels (which you use for RGB loss)
and then take patches only around those pixels which intersect the object, and the RGB values of the patch comes from the reference image (and not by rendering the remaining pixels) ?
Hi, I have a doubt related to the sampling strategy used in Photometric and RGB Loss
Photometric losses require patches to calculate the NCC.
Are you obtaining the patches by rendering only patches... and using the rendered values for calculating both NCC and RGB loss ?
OR
Are you rendering random pixels (which you use for RGB loss) and then take patches only around those pixels which intersect the object, and the RGB values of the patch comes from the reference image (and not by rendering the remaining pixels) ?