Closed Hressa closed 3 months ago
Yeah.... about that. After multi-monitor support was added, mpvpaper broke for some NVIDIA users. Especially users who used the proprietary NVIDIA driver. There is no way I could find to rectify this issue. So the workaround is just using a build of mvpaper before the new render loop was added after this commit https://github.com/GhostNaN/mpvpaper/commit/f65700a3ecc9ecd8ca501e18a807ee18845f9441 Sorry for the confusion.
Ah that is unfortunate, mpvpaper looks exactly like what I was looking for. Thanks for taking the time to reply! Do you mind if I leave this issue open?
Do you mind if I leave this issue open?
If you wish, although I feel like this is a "sit and wait for NVIDIA to fix" issue. Unless some GPU wizard knows a workaround for the issue.
If you can/want, could you look at this? https://github.com/GhostNaN/mpvpaper/issues/65#issuecomment-1989490605
My arch install is currently dead, once I get it back up and running I'll jump in and try that. I'll let you know what I find. Thanks for letting me know, I appreciate it!
I committed the fix to the main repo here: https://github.com/GhostNaN/mpvpaper/commit/b8354a751d18f7177812e4012c6232d2c5b48299 Feel free to try if you can.
I committed the fix to the main repo here: b8354a7 Feel free to try if you can.
Hello! Thanks for this amazing app. I tried the latest version to see if NVIDIA works. It seems like it didn't and then i got this error and the frames were dropping:
[libmpv_render] after creating texture: OpenGL error INVALID_OPERATION.
There was no error when i tried before the fix, so it looks like there's progress.
I don't know if this will help somehow, but my GPU is RTX 3060 and i was on the latest version of proprietary driver(550)
Please run this:
mpvpaper -v -o "--log-file=output.txt" DP-3 /my/video.mp4
I need someone to give me the log file.
Please run this:
mpvpaper -v -o "--log-file=output.txt" DP-3 /my/video.mp4
I need someone to give me the log file.
Here are the log files. mpvpaper.txt
That error might not mean anything, as the texture is created and is even resized later on with no issue.
"mpv_render_context_render() not being called or stuck."
This is the issue I was afraid of as it's as if nothing has been fixed after all.
My fix doesn't help with this issue even forceing glDrawBuffer(GL_NONE)
does not show this error.
For some reason the render()
function is just not getting called.
Either because mpv is not calling render_update_callback()
Or because the wl_display_dispatch
is getting stuck.
Sorry for the tech jargon, I'm just getting my thoughts down.
Please try the latest commits and compile from master. I believe this is now solved.
Please try the latest commits and compile from master. I believe this is now solved.
Hey, i just checked out the last commit from master. Everything works great!
Here are the logs, in case there are some errors lingering: output-mpvpaper.txt
While not perfect, as of this commit: https://github.com/GhostNaN/mpvpaper/commit/408092d371fd1ec772d5297da429540520d77ba6 I can say this is solved now.
Hello, I'm having a strange issue, I cannot seem to get mpvpaper to play to all outputs using the '*' option.
I can select either of my monitors just fine with either HDMI-A-1 or HDMI-A-2, which will play the video as expected. However, if i use '' (i.e. mpvpaper '' /path/to/video) i get this message:
:/ sorry about this but we can't seem to find any output.
I'm not sure if it is relevant, but I am using the NVIDIA version included in the latest release. The normal version would just drop all frames. I'm using hyprland on Arch.
Am I using the * option wrong? I tried everything I could think of, but it seems to me that I am copying the command from the readme exactly.
Just for clarity, this works fine for me (same for HDMI-A-2):
but this fails:
The asterisk should select both outputs right?