GiN720 / confogl

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Getting hit by commons while in ready up increases survivors HP #147

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
If you open the saferoom door at the start of a map while the ready up is still 
in progress and let the commons come in and hit you, your health points will 
increase over the standard max (100) to what seems to be an infinite number. 

This effect stays after the ready up when the game actually starts and causes a 
godlike effect during the game for the survivors that were getting hit. It also 
causes the healthbonus to freak out and show a HB way over the maximum for the 
map. 

Youtube video showing the problem: http://www.youtube.com/watch?v=cblqmXWngrI

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Using Confogl 2.2.2 and Fresh 0.5 with SDKHooks upated to 2.0. The server is 
running linux. Latest stable versions of SM and MM being used. I don't have any 
logs but it should be fairly easy to reproduce if you load up a map where you 
often spawn close enough to the saferoom door to be able to open it during 
ready up, such as c1m3_mall. 

Original issue reported on code.google.com by maroll...@gmail.com on 16 Jun 2011 at 2:33