Open ghost opened 2 years ago
a opens intelliJ 2019, which in turn opens intelliJ 2020
???
I use an older version of intelliJ for working on SU, and I tend to drop whatever I'm doing if I notice a new issue on the github for some reason, my copy of intelliJ 2020 is listed as intelliJ 2019 on my pc I'll (hopefully) have a new jar soon
(also, fun thing, I still kinda need to support older pehkui while also supporting newer pehkui)
why do u need to support older pehkui versions? they all are the same for each minecraft version
newer Pehkui versions crash with Vivecraft, and I want to setup a VR server with SU and Pehkui
ahh, i see
should be fixed, I just gotta test it now
edit: now it's "java.lang.RuntimeException: BASE"
update: dev envro just crashes upon loading a world, gonna try in production
[21:27:51] [Render thread/DEBUG] [mixin/]: Mixing compat116.ProjectileUtilMixin from pehkui.mixins.json into net.minecraft.entity.projectile.ProjectileHelper
[21:27:51] [Render thread/DEBUG] [mixin/]: Mixing compat116plus.ProjectileUtilMixin from pehkui.mixins.json into net.minecraft.entity.projectile.ProjectileHelper
[21:27:51] [Render thread/DEBUG] [mixin/]: Mixing rendering.unit_in_block.ChunkRenderCacheAccessor from smaller_units.mixins.json into net.minecraft.client.renderer.chunk.ChunkRenderCache
[21:27:51] [Render thread/DEBUG] [mixin/]: Mixing client.compat115plus.InGameOverlayRendererMixin from pehkui.mixins.json into net.minecraft.client.renderer.OverlayRenderer
AL lib: (EE) alc_cleanup: 1 device not closed
Process finished with exit code -1
Weird, it just crashes with no visible exception in both dev env and production I assumed it was just a mod conflict in dev, but it's not
I'll have to look into this tomorrow
I'm personally using pehkui 2.30, but SU probably works with up to 2.5.3, if you wanna just use that until I fix this
i see, thanks for the help!
Turns out, SU worked with pehkui 3.0, however one of the other mods I use in dev envro didn't Said other mod is another mod I'm working on, which I'm making pretty much exclusively for sake of SU
Did as was instructed and a similar error happened. Posting it here for brevity. https://pastebin.com/Yw15qLtB
@EightBlade Can I suggest removing three core, shrink (if you have it), and gullivern? Smaller Units has optional deps on all of those, due to the fact that all three of them do the same thing, just in different ways
As for that issue, I have never seen it before, however, I am noticing Objects.requireNonNull
, which I don’t have anymore, if I ever had it?
However, it looks like pehkui is failing to initialize correctly, causing smaller units to then crash the game
I’mma assume you basically just updated pehkui? If so, try going back to pehkui 2.x, 2.5.3 is linked above
Startup crash with Pehkui 3.0+ enabled:
Main error seems to be: Exception message: java.lang.NoSuchFieldError: BASE
Full crash report: