The BG1 NPC Project adds a great deal of content by expanding the depth of character and levels of interaction with the NPCs from the Baldur's Gate game. Requires Tutu, BGT, or BGEE.
BG1NPC overwrites death variable of Gerde's ankheg quest creatures (ankhegg.cre) from 'AnkhegG' to 'ankheg' which makes Gerde's BGT quest unfinishable.
From BGT AR8300.bcs:
IF
Global("A6AngryGerde","GLOBAL",0)
Exists("Gerde") // Gerde
!Dead("Gerde") // Gerde
NumDeadGT("AnkhegG",10)
THEN
RESPONSE #100
SetGlobal("A6AngryGerde","GLOBAL",1)
END
IF
NumDeadGT("AnkhegG",0)
Global("HelpGerde","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("HelpGerde","GLOBAL",1)
END
BG1NPC overwrites death variable of Gerde's ankheg quest creatures (ankhegg.cre) from 'AnkhegG' to 'ankheg' which makes Gerde's BGT quest unfinishable.
From BGT AR8300.bcs: IF Global("A6AngryGerde","GLOBAL",0) Exists("Gerde") // Gerde !Dead("Gerde") // Gerde NumDeadGT("AnkhegG",10) THEN RESPONSE #100 SetGlobal("A6AngryGerde","GLOBAL",1) END
IF NumDeadGT("AnkhegG",0) Global("HelpGerde","GLOBAL",0) THEN RESPONSE #100 SetGlobal("HelpGerde","GLOBAL",1) END