Open AshLancer opened 1 year ago
In addition, the operation for
Creature type: ALIGNMENT bit_uneq MASK_GOOD [0x1] (35)
appears to be broken in BGEE. I don't know if this is a hard-coded bug or what, but it causes the spell to affect Evil aligned as well as Good.
Yeah, those labels are incorrect/misleading (I have already fixed them though ...)
Hello,
The problems were two-fold:
1.) Unholy Blight was only affecting NEUTRAL aligned characters. Good and Evil aligned were immune. 2.) The saving throw penalty was implemented as a mod% operation, rather than an increment. This generally resulted in giving the targets a saving throw bonus of -10 across the board instead of a penalty of +2.
In addition, the operation for Creature type: ALIGNMENT bit_uneq MASK_GOOD [0x1] (35) appears to be broken in BGEE. I don't know if this is a hard-coded bug or what, but it causes the spell to affect Evil aligned as well as Good. I solved this issue by creating two different Immunity to resource and message (324) entries, for Evil and Neutral. Holy Smite does not have any issues.