Closed Gilly7CE closed 1 year ago
Injection method should be PistonExtensionBlock.getDroppedStacks
with a target for pistonBlockEntity.getPushedBlock().getDroppedStacks(builder);
This is where a pistonBlockEntity
has dropped stacks from.
This would be a minor version update. Old value for the rule is parsed correctly so it is not a breaking change.
Decided this can be included in v1.0.0 but with end portal frames only. Spawners is kind of pointless as no nbt data can be saved.
Spawners can be revisited in the future, have a potential idea but not too bothered for v1.0.0
Following #52, it was found that the blocks would not drop as items when pushed by a piston and tnt explodes as soon as they're pushed.
This improvement/feature would allow for them to drop as items when pushed by a piston. Likely will require a mixin targeting the
PistonBlockEntity
class.This should not be its own separate rules but instead to extend the existing "movable" rules to have a third allow value. The allowed values should be:
This won't be included in v1.0.0 but a future version. Likely v1.1.0.