Closed NoahTheLegend closed 2 years ago
i meant not lose speed when colliding with each other but change its trajectory. On collide it loses a lot of their speed but keep moving to diff sides. You misunderstood me in a remove their collisions with each other way
If thats the case then there would probably have to be some actual implementation to calculate where the bullets would go, since kag collisions don't keep a blobs velocity and it can stop both blobs if they hit directly. Is this worth it?
idk how easy to do that calculations but if i believe if you put saving-the-bullet-velocity-code after it calculates the side to go after a collision then its worth and not that hard
calculations were unneeded, instead I changed the shape of the bullet to a triangle, with the point going in the direction it is shot, deflection is almost certain. this is done
This is actually a bug that I accidentally introduced early into my dev. I left it in because it is fun sometimes, I wont lie. If you or someone else believe that it is an annoyance ill go ahead and patch it up.