Gingerbeard5773 / Shiprekt

A King Arthurs Gold mod with top-down naval combat.
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Incorrect 'shipwalk' synchronization #148

Closed Gingerbeard5773 closed 10 months ago

Gingerbeard5773 commented 1 year ago

Other players on moving ships in multiplayer look strange because the player position synchronization is not well done. A fixed shipwalk would show the player's correct position on a moving ship without strange movement. This bug has been in shiprekt since the beginning.

Here is an example of the bug. In the video, the player is actually standing completely still however it doesn't appear as such.

https://github.com/Gingerbeard5773/Shiprekt/assets/68350259/ae96fbbe-307b-478a-851d-c1c0784d4326

Gingerbeard5773 commented 12 months ago

Allowing the server to know a players position without client -> server sync seems to have helped address the issue. This issue is not completely resolved though.

Gingerbeard5773 commented 10 months ago

Fixed due to new origin code