Closed Gingerbeard5773 closed 8 months ago
lowering the delta smoothness variable fixes this problem. however, it appears though that the real issue is rooted in ship netcode and can't be fixed without reducing performance, from my analysis so far. for the moment though, reducing delta smoothness doesn't seem to cause any issues and looks fine in game.
players can technically choose whatever delta smoothness they want using the chat command !ds [num]
there is position desync when stopping a ship onto land. it isn't very noticeable but it can be jarring when the ship gets resynced by a block placement