Open Gingerbeard5773 opened 8 months ago
since shipwalk is done almost entirely clientside, if the player gets a ping spike and doesnt get information from the server fast enough they can be booted off the ship. a 'stay on ship' method needs to be devised for players with shite internet
since shipwalk is done almost entirely clientside, if the player gets a ping spike and doesnt get information from the server fast enough they can be booted off the ship. a 'stay on ship' method needs to be devised for players with shite internet