GiorgioRegni / Binaural-Beats

Brainwaves entrainment, auto hypnosis & lucid dreaming with an Android phone
http://binauralbeatstherapy.wordpress.com/
GNU General Public License v3.0
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New preset Induction2LucidDream #10

Closed thegreenman closed 7 years ago

thegreenman commented 11 years ago

public static Program Induction2LucidDreams(Program p) { p.setDescription("Sleep Induction and Lucid Dreams2" + "Sleep Induction into a longer lucid dreaming program"); p.setAuthor("@thegreenman);

           p.addPeriod(new Period(600, SoundLoop.UNITY, 0.7f, null).
                           addVoice(new BinauralBeatVoice(9.7f, 3.4f, 0.6f)).
             addVoice(new BinauralBeatVoice(9.5f, 3f, 0.55f)).
                           addVoice(new BinauralBeatVoice(9.3f, 2.4f, 0.5f)).
             setV(new Aurora())
           ).

           p.addPeriod(new Period(5400, SoundLoop.UNITY, 0.7f, null).
                           addVoice(new BinauralBeatVoice(3.4f, 2.4f, 0.6f)).
             addVoice(new BinauralBeatVoice(3f, 3f, 0.55f)).
                           addVoice(new BinauralBeatVoice(2.4f, 3.4f, 0.5f)).
             setV(new Aurora())
           ).

           p.addPeriod(new Period(120, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(10f, 8f, 0.6f)).
             setV(new Aurora())
           ).
           p.addPeriod(new Period(120, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(8f, 8f, 0.6f)).
             setV(new Aurora())
           ).
           p.addPeriod(new Period(120, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(8f, 6f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(240, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(6f, 6f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(240, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(6f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(420, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.UNITY, 0.7f, null).
                           addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(360, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.UNITY, 0.3f, null).
                           addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(180, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.NONE, 0.3f, null).
                           addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
            p.addPeriod(new Period(900, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.UNITY, 0.3f, null).
                           addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
            p.addPeriod(new Period(900, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
                           setV(new Aurora())
           ).
           p.addPeriod(new Period(20, SoundLoop.UNITY, 0.3f, null).
                           addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
            p.addPeriod(new Period(360, SoundLoop.NONE, 0.7f, null).
                           addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
                           setV(new Aurora())
           ).
            p.addPeriod(new Period(360, SoundLoop.UNITY, 0.1f, null).
                           addVoice(new BinauralBeatVoice(5f, 12f, 0.7f)).
                           setV(new Aurora())
           );
           return p;
   }
thegreenman commented 11 years ago

I'd like to test this befor you release it if possible.

SecUpwN commented 8 years ago

@thegreenman and @GiorgioRegni, why do Issues like this stay open even if solved since years?