Maybe you can use it for your advantage granting further accessability to more gui mods out there.
If you don't wanna open the link, explained in short: It goes about the input key event. Tick related input keys do trigger minemenu response but "normal" input trigger not.
Maybe you'll find some workaround for this. Would be awesome!!!
Not to future self:
Might have to add an button similiar to Press/Toggle, but for whether the keypress should be triggered in the tick event or on the InputEvent
Hello Girafi,
thank you for your great mods <3
I was stumbling on a solution for you minemenu compats regarding passive skill tree, advancement tracker etc.
https://github.com/MarkusBordihn/BOs-Advancements-Tracker/pull/27/files
Maybe you can use it for your advantage granting further accessability to more gui mods out there. If you don't wanna open the link, explained in short: It goes about the input key event. Tick related input keys do trigger minemenu response but "normal" input trigger not. Maybe you'll find some workaround for this. Would be awesome!!!
Thank you very much for your work so far,
I'm looking forward to hear from you! ~ Boss