Open Royynn opened 10 months ago
dosnt fsr require motion vectors to work? portal 2 was made long before taa become a thing, unless you mean fsr1?
fsr2 and 3 need to be supported by the engine I afaik, fsr1 can run on anything, and it's good mostly for small resolution jumps, still it would be nice to have, every fps is good to have
because if I overwrite openvr_api.dll with modified fsr one, the game won't start in vr. vrperfkit will not working either.