The sound played while travelling in the tubes, (idk, the "tube travelling" sound) when you heading to GLADOS' chamber before you plugin Wheatley, doesn't stop reloading and playing with each subsequent level. At the beginning of Chapter 6 The Pit, the sound still plays. I tried stopsound the followed by cl_soundscape_flush but sound still persists.
After from goofing with it. What is comical, or frustrating.. , is you can correct the problem by calling stopsound, and then call playsoundscape ug_sphere_water_01 I am guessing that's the first sounds scape file. It fixes the problem UNTIL you save and reload the level, then it starts again.
The sound played while travelling in the tubes, (idk, the "tube travelling" sound) when you heading to GLADOS' chamber before you plugin Wheatley, doesn't stop reloading and playing with each subsequent level. At the beginning of Chapter 6 The Pit, the sound still plays. I tried stopsound the followed by cl_soundscape_flush but sound still persists.
After from goofing with it. What is comical, or frustrating.. , is you can correct the problem by calling
stopsound
, and then callplaysoundscape ug_sphere_water_01
I am guessing that's the first sounds scape file. It fixes the problem UNTIL you save and reload the level, then it starts again.