GitOfMagic / rallyraid

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Engine sound of blocked/damaged opponents could be modified (I110) #16

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What version of the product are you using? On what operating system?
build 161, windows

Please provide any additional information below.

Engine sound of blocked/damaged opponents (those ones stopped along the 
itinerary) could be
modified, in order to enforce the perception of a damage; in order to do it, it 
could be switched to the sound of bad-healthy engine,
or even simply
suspended (shutted up) simulating the opponent's engine is off.

Original issue reported on code.google.com by balazs.t...@gmail.com on 27 Sep 2011 at 2:05

GoogleCodeExporter commented 8 years ago

Original comment by balazs.t...@gmail.com on 30 Sep 2011 at 6:53