Open GoogleCodeExporter opened 9 years ago
Iam ready to post all needed information/screenshots!
Original comment by center.m...@gmail.com
on 16 Feb 2013 at 8:26
Please post a screenshot of Controller tab.
Original comment by tapcio
on 16 Feb 2013 at 8:30
Here it is. Thanks!
Original comment by center.m...@gmail.com
on 16 Feb 2013 at 8:40
Attachments:
set console=1 in ini
open x360ce
select force feedback tab
drag left or right test slider
screenshot console window
now do the same with a game known to have vibration
post both.
There is no indication in your log that the game attempted to rumble.
Original comment by danialho...@gmail.com
on 16 Feb 2013 at 9:10
use this version of the dll btw
Original comment by danialho...@gmail.com
on 16 Feb 2013 at 9:16
Attachments:
i just about have the demo downloaded now
Original comment by danialho...@gmail.com
on 16 Feb 2013 at 9:31
okkkkey, my friend.
1. FF test of x360ce in "Braid" directory
2. FF test in standalone x360ce.exe (so,the same i think)
3. testing with log in "Bioshock" (gamepad and vibration is ON - in red frame,
sry in-game-text in russian) + attached text log of running game
Braid and Bioshock have FF feature
I already have a little headache with this problem)))i dunno what iam doing
wrong...
I hope u will help me. And sry for english..
Thanks in advance!
Original comment by center.m...@gmail.com
on 16 Feb 2013 at 9:43
Attachments:
x360ce 3.3.1.540 ... go to comment #5 :)
Original comment by tapcio
on 16 Feb 2013 at 9:47
you must use the DLL i provided in c5 (comment 5)
In the demo, the rumble works without any hookmasks in my testing.
Original comment by danialho...@gmail.com
on 16 Feb 2013 at 9:47
The use of rumble in this game is very sparse, you feel it more bouncing off an
enemy or jumping from a high mesh ladder
Original comment by danialho...@gmail.com
on 16 Feb 2013 at 9:48
Did a clean install of Braid demo in Program Files (x86), used DLL from #5 post
for x360ce...
No FF (((((and its a message that "Configuration file does not match x360ce
version..."
What iam doing wrong??? Iam going to eat my brainzzzz))))
Original comment by center.m...@gmail.com
on 16 Feb 2013 at 10:08
would you mind teamviewer orsome other remote desktop program so you can show
me what you are doing / settings
Original comment by danialho...@gmail.com
on 16 Feb 2013 at 11:33
Hello again!
Today iam going to test P480 gamepad on another PC running 32 bit Windows 7.
I will report later. If i would be lucky - i think its a problem of current 64
bit system. If the problem remains, i'll use any remote program / or make a
video rec for u.
Thanks!Iam going to finish this bastard Saitek)))
Original comment by center.m...@gmail.com
on 17 Feb 2013 at 9:12
Hello again mates!
So, ive got a bad report((
1. Clean install of Saitek P480 drivers on WIN7 32bit, clean install "Braid
demo", new creation of dll and ini for x360ce
2. FF test is passed all the times in x360ce.exe
3. "Braid" is going flawlessly but NO rumble
4. Changed dll from post #5 (screenshot of warning) but "Braid" going
flawlessly again and.. no FF!!!
5. And after using dll from post #5, ive had got an app crash which is pointing
on "DINPUT8.dll"
Damnit Saitek!! its a total &^$%^#!!
Any ideas? Thanks!
Original comment by center.m...@gmail.com
on 17 Feb 2013 at 1:33
Attachments:
And iam ready to make a remote show of this chaos))
Original comment by center.m...@gmail.com
on 17 Feb 2013 at 1:35
[deleted comment]
change FFB type to type 2 in x360ce
insert version=1 in x360ce ini directly in the [options] section
install DirectX using webupdater
install VS2010 SP1 runtime (or 2012 update1 if using tapcio's uploads)
This game -works- with minimal configuration on my system, so i know the dll is
not to fault
Original comment by danialho...@gmail.com
on 17 Feb 2013 at 4:48
"install DirectX using webupdater
install VS2010 SP1 runtime (or 2012 update1 if using tapcio's uploads)"
Done for the first time using x360ce
Again game running flawlessly except the force feedback
Here is my ini and braid log
Maybe we should look in drivers for gamepad???
I rly dunno whats the problem
Great thanks to u that looking for solution, we must beat this issue.
Should i show u in video rec or remotely what iam doing? (if u have a time of
coz)
Iam going to donate if we will finish this mess))
Thanks in advance!
Original comment by center.m...@gmail.com
on 17 Feb 2013 at 8:12
Attachments:
whats your steam id?
i'll take a look firsthand using teamviewer.
Original comment by danialho...@gmail.com
on 17 Feb 2013 at 9:03
Iam sorry i dont have a steam. We can use skype (screen demonstration) or
something else. PM me plz
Original comment by center.m...@gmail.com
on 17 Feb 2013 at 10:22
this service does not have a pm system
Original comment by danialho...@gmail.com
on 17 Feb 2013 at 10:37
download team viewer and input the user id and pass code here
i'll delete them immediately after connecting.
Original comment by danialho...@gmail.com
on 17 Feb 2013 at 10:38
[deleted comment]
Hello!
If u have a time we can try again to catch the problem
Tell me and i will write the teamwiever code again
Thanks!
Original comment by center.m...@gmail.com
on 18 Feb 2013 at 12:01
Its me again =)
Testing force feedback in game USB controllers brings an app crash after
closing ;x WTF
But rumble is working flawlessly
Here is the log of Saitek driver installing
w8ing for ur pro remote hand)
Original comment by center.m...@gmail.com
on 18 Feb 2013 at 3:34
Attachments:
Hmmm, ok
I reinstalled the driver and its all OK now
And u know what was the problem??
This crash happens every time after i changing a FF intensity in setting, i
mean u have a crash when the value differs from default
OMG wtf Saitek is...
Original comment by center.m...@gmail.com
on 18 Feb 2013 at 3:53
are you installing the driver from the disk, or the latest from the internet?
Original comment by danialho...@gmail.com
on 18 Feb 2013 at 9:05
Heya!
First time - from disk, second - internet saitek.com
How about teamview?
Braid is ready to try, Bioshock install is in progress
Original comment by center.m...@gmail.com
on 18 Feb 2013 at 9:15
haha, so the newer drivers don't crash on the saitek test?
sure, send codes
Original comment by danialho...@gmail.com
on 18 Feb 2013 at 9:21
[deleted comment]
Hey hey)
iam here again, today with Win7 x64, Bioshock ready
tell me if u can try Saitek today)
cheers ;p
Original comment by center.m...@gmail.com
on 19 Feb 2013 at 8:58
Should i try another versions of dll?
Ive tried all settings with all possible Saitek P480 drivers but no luck with
FF in game
Thanks!
Original comment by center.m...@gmail.com
on 20 Feb 2013 at 11:27
Its me again
Have tried x360ce_libraries_r604_x86 but nothing changes...
Original comment by center.m...@gmail.com
on 20 Feb 2013 at 8:37
sorry, i was wrestling with a half working internet all yesterday.
I now know how to go about generating app crash dumps btw,
Original comment by danialho...@gmail.com
on 20 Feb 2013 at 8:47
Heya,my friend))
So send u a code??))
Original comment by center.m...@gmail.com
on 20 Feb 2013 at 8:59
yep :)
Original comment by danialho...@gmail.com
on 20 Feb 2013 at 9:07
[deleted comment]
[deleted comment]
Heya, my friend!
If it will be something interesting to try, i will be w8ing for ur call here.
Cheers to tapcio)
Thanks!
Original comment by center.m...@gmail.com
on 21 Feb 2013 at 9:10
Can I call :P?
Original comment by tapcio
on 21 Feb 2013 at 10:31
[deleted comment]
[deleted comment]
@danialhorton
We need more printlogs from effect creation/playing. I also downloaded ffb
driver files, I check them later.
Original comment by tapcio
on 21 Feb 2013 at 11:04
TY my friends!
will provide full access to all u need ;p
cheers!
Original comment by center.m...@gmail.com
on 21 Feb 2013 at 11:06
something odd is going on with the p480 ffdriver for sure.
Fedit seemingly can generate the Sawtooth effects correctly, but only one motor
works in the x360ce type 2 tests, and this switches if you tick switch motors
according to dimitri
His system was where i generated the P480 crash on exit dmps from.
Original comment by danialho...@gmail.com
on 21 Feb 2013 at 11:12
The first thing is confusing me - impossibility to set up desired force
intensity in test effect page option, its nonsense!
And the second - fedit working flawlessly in all tests, with the latest 604
library x360ce rumble test working correctly either (and NO WAY - in type 2
both motors working as it should be, swapping is correct too) BUT
RumbleController.exe (for example) crashes on exit, ff not working within app
=/ crash is pointing to dinput8.dll
Iam soooo confused ;x
Original comment by center.m...@gmail.com
on 21 Feb 2013 at 1:10
Its me again ;x
Now testing "Serious Sam HD Second Encounter"
Have tried x360ce_libraries_r642_x86 - something odd noticed:
1. Iam running game in window with working x360ce console, so if iam
concentrating mouse pointer on console window (game like in background) i feel
constant rumble with FF type 1 (and the last motor vibro move in type 2)
2. One time there was a constant vibration directly in game!!! but how i dunno,
cos it doesnt happens again =/
3. Ive examined drivers CD from gamepad box and had noticed that such install
brings "ffdriver32.dll" and "ffpagestd.dll" to /system32 directory but opposite
installing saitek.com drivers doesnt even wanna create these dll's.
CD install brings crash with HID.dll after gamepad calibration, saitek.com
driver doesnt ;x
TY and w8ing for some news, if u got a little time for me ;p
Cheers!
Original comment by center.m...@gmail.com
on 24 Feb 2013 at 7:48
Hym, this means DISCL_BACKGROUND or DISCL_EXCLUSIVE is not used. Try use this:
http://virusdev.ovh.org/files/xinput1_3.dll
I fixed improper usage of FILED/SUCCEEDED macros in error printlogs.
Original comment by tapcio
on 24 Feb 2013 at 8:07
Hello,Tapcio! ;p
1. As i mentioned in #47 post iam already using r642 and the problem remains!
FF goes in evasion with active game window, rumble starts when iam
concentrating on console window. Its for "Serious Sam"
2. Finally ive got good news!!! ;p yuuppy;p with FF type 1, ive got a veeeery
little vibration in specific moment of "Bioshock"!!!!!its not working properly
with constant strikes on enemies or i.e. walls BUT it works in a cutscene!!!!!
Values in console are pretty strange coz it seems to be a max.
Iam sure that it should be a way to raise up the force intensity =))))
Motors are working and i can feel it))))
Original comment by center.m...@gmail.com
on 24 Feb 2013 at 8:30
But http://virusdev.ovh.org/files/xinput1_3.dll is r658 ...
Original comment by tapcio
on 24 Feb 2013 at 8:33
Original issue reported on code.google.com by
center.m...@gmail.com
on 16 Feb 2013 at 8:25Attachments: